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Plug-and-play Physical Computing with Jacdac.

James DevineMichal MoskalPeli de HalleuxThomas BallSteve HodgesGabriele D'AmoneDavid GakureJoe FinneyLorraine UnderwoodKobi HartleyPaul KosMatt Oppenheim
Published in: Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (2022)
Keyphrases
  • artificial intelligence
  • game playing
  • real time
  • neural network
  • real world
  • decision trees
  • computational complexity