Investigating the added value of interactivity and serious gaming for educational TV.
Francesco BellottiRiccardo BertaAlessandro De GloriaA. OzolinaPublished in: Comput. Educ. (2011)
Keyphrases
- educational games
- e learning
- serious games
- game based learning
- mobile games
- digital games
- computer games
- virtual environment
- video games
- role playing game
- learning technologies
- educational software
- web based learning
- multimedia
- game design
- educational technology
- learning design
- learning tools
- distance learning
- neural network
- learning analytics
- distance education
- teaching methods
- interactive learning
- mobile learning
- information technology
- learning environment
- educational experiences