Virtual Reality and Acrophobia: One-Year Follow-Up and Case Study.
Carlos M. CoelhoJorge A. SantosJorge SilvérioCarlos F. SilvaPublished in: Cyberpsychology Behav. Soc. Netw. (2006)
Keyphrases
- virtual reality
- case study
- virtual environment
- computer graphics
- photorealistic
- computer animation
- augmented reality
- virtual humans
- three dimensional
- visual data mining
- multi sensory
- virtual world
- virtual space
- virtual reality technology
- machine learning
- virtual museum
- real world
- force feedback
- user experience
- interactive virtual