IoT-enabled gamification for energy conservation in public buildings.
Thanasis G. PapaioannouDimos KotsopoulosCleopatra BardakiStavros LounisNikos DimitriouGeorge BoultadakisAnastasia GarbiAnthony SchoofsPublished in: GIoTS (2017)
Keyphrases
- energy conservation
- smart home
- energy consumption
- wireless sensor networks
- energy saving
- network topology
- energy efficiency
- management system
- user experience
- context aware
- energy efficient
- ambient intelligence
- activity recognition
- power consumption
- aerial images
- sensor networks
- ad hoc networks
- data sets
- serious games
- expert systems
- location information
- multi agent
- computer vision
- network coding
- artificial intelligence