Augmented reality in education: panama's food guides.
Nadia E. Lee G.Gisela Torres de CluniePublished in: EATIS (2020)
Keyphrases
- augmented reality
- learning games
- mixed reality
- human computer interaction
- virtual objects
- markerless
- mobile augmented reality
- virtual reality
- real scenes
- multi user
- head mounted display
- user interface
- promising experimental results demonstrate
- distance learning
- virtual environment
- mobile learning
- e learning
- real environment
- computer generated images
- technology enhanced learning
- higher education
- image processing
- knowledge base
- tangible interaction
- artificial intelligence