The effects of STEAM-based mobile learning on learning achievement and cognitive load.
Chia-Chen ChenPo-Hao HuangPublished in: Interact. Learn. Environ. (2023)
Keyphrases
- mobile learning
- cognitive load
- learning achievement
- learning outcomes
- learning experience
- learning activities
- m learning
- working memory
- learning tools
- learning environment
- learning processes
- language learning
- learning styles
- e learning
- learning process
- cognitive load theory
- individual differences
- video games
- mobile technologies
- mobile devices
- learning content
- learning technologies
- learning objects
- learning scenarios
- mobile phone
- collaborative learning
- learning resources
- tablet pc
- higher education
- pedagogical agents
- multimedia
- case study
- machine learning
- skill acquisition