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A hybrid bipartite graph based recommendation algorithm for mobile games.
Yong Cai
Shaorong Liu
Jinlong Hu
Guihong Bai
Shoubin Dong
Published in:
IEEE BigData (2017)
Keyphrases
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mobile games
recommendation algorithms
graph model
filtering algorithm
collaborative filtering
recommendation systems
user preferences
recommender systems
learning games
mobile devices
mobile phone
human computer interaction
computer games