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Patient follow-up using Serious Games. A feasibility study on low back pain patients.
Bruno Bonnechère
Bart Jansen
Lubos Omelina
L. Da Silva
D. Mouraux
Marcel Rooze
Serge L. Van Sint Jan
Published in:
GFHEU (2013)
Keyphrases
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serious games
clinical data
design principles
patient data
databases
online learning
video games
learning scenarios
usability testing
intensive care
medical care