Exploring the Design and Evaluation of an Educational Game for Deaf and Hard-of-Hearing Students in Thailand.
Kirty ShivshwanChih-Jau WangSuporn PongnumkulPublished in: i-CREATe (2016)
Keyphrases
- educational games
- simulation game
- formative evaluation
- teachable agent
- educational experiences
- assessment tool
- learning experience
- game based learning
- sign language
- design process
- user interface design
- video games
- design guidelines
- educational tools
- deaf students
- interactive learning environments
- e learning
- user centered
- student learning
- learning activities
- learning environment
- game design
- user interface
- thinking skills
- learning outcomes
- children learn
- distance learning
- user experience
- high school
- conceptual understanding
- science learning
- language learning
- learning tools
- adventure game
- learning games
- mobile learning
- commercial games
- interface design
- online game