Improving player balancing in racing games.
Jared E. CechanowiczCarl GutwinScott BatemanRegan L. MandrykIan StavnessPublished in: CHI PLAY (2014)
Keyphrases
- game play
- boolean games
- repeated games
- two player games
- pure nash equilibria
- video games
- game players
- game design
- imperfect information
- computer games
- game mechanics
- game theoretic
- board game
- multi player
- playing games
- human players
- case study
- educational games
- evaluation function
- game theory
- cooperative
- nash equilibria
- current situation
- mixed strategy
- monte carlo
- mobile devices
- neural network