Using the Virtual Reality World of Second Life to Promote Patient Engagement.
Elizabeth E. WeinerPatricia A. TrangensteinRyan McNewJeffry S. GordonPublished in: Nursing Informatics (2016)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- physical world
- computer graphics
- augmented reality
- three dimensional
- virtual reality technology
- photorealistic
- patient data
- computer animation
- multi user
- pattern recognition
- interactive virtual
- multi sensory
- tangible user interface
- digital museum
- learning environment
- real time
- force feedback
- visual data mining
- virtual museum
- computer interface
- virtual humans
- computer vision