Meeting technology challenges of pervasive augmented reality games.
Wolfgang BrollJan OhlenburgIrma LindtIris HerbstAnne-Kathrin BraunPublished in: NETGAMES (2006)
Keyphrases
- augmented reality
- learning games
- virtual objects
- mixed reality
- human computer interaction
- key technologies
- markerless
- virtual reality
- input device
- multi user
- mobile augmented reality
- promising experimental results demonstrate
- live video
- real scenes
- user interface
- game play
- real environment
- computer games
- virtual environment
- head mounted display
- real objects
- computer generated images
- molecular structures
- camera tracking
- video games
- collaborative learning
- mobile robot
- learning process