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Contact through canvas: an entertaining encounter.

Koen van BoerdonkRob TiebenSietske KloosterElise van den Hoven
Published in: Pers. Ubiquitous Comput. (2009)
Keyphrases
  • educational games
  • video games
  • artificial intelligence
  • three dimensional
  • feature extraction
  • multiscale
  • video sequences
  • evolutionary algorithm
  • domain knowledge