Arbiter work stealing for parallelizing games on heterogeneous computing environments.
Wessam AlBahnassiDhrubajyoti GoswamiSudhir P. MudurPublished in: SpringSim (HPC) (2013)
Keyphrases
- computing environments
- mobile environments
- service discovery
- grid computing
- mobile agents
- mobile computing
- nash equilibria
- high performance computing
- video games
- game playing
- educational games
- game design
- pervasive computing environments
- garbage collection
- memory management
- low bandwidth
- computer games
- game theory
- game play
- game theoretic
- parallel processing
- computing platform
- nash equilibrium
- incomplete information
- distributed processing
- wireless networks
- expert systems
- metadata