PhysSigTK: Enabling engagement experiments with physiological signals for game design.
Stefan RankCathy LuPublished in: ACII (2015)
Keyphrases
- game design
- physiological signals
- game mechanics
- digital games
- computer games
- video games
- educational games
- heart rate
- daily life
- game based learning
- emotion recognition
- game play
- design process
- learning games
- serious games
- human subjects
- learning environment
- playing games
- learning theories
- health monitoring
- emotional state
- affective states
- learning experience
- mobile devices