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Various tangible devices suitable for mixed reality interactions.
Taichi Yoshida
Masashi Tsukadaira
Asako Kimura
Fumihisa Shibata
Hideyuki Tamura
Published in:
ISMAR (2010)
Keyphrases
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mixed reality
augmented reality
intelligent environments
computer generated imagery
distance learning
digital museum
mobile devices
virtual world
human computer interaction
real time
real world
computer vision
dynamic environments
virtual reality
virtual humans
real environment