Serious Game Scores as Health Condition Indicator for Cancer Patients.
Konrad PetersFares KayaliAndrea ReithoferRebecca WölfleRuth Mateus-BerrJens KuczwaraZsuzsanna LehnerAnita LawitschkaBarbara BrunmairDaniel MartinekMarisa SilbernaglHelmut HlavacsPublished in: MIE (2015)
Keyphrases
- serious games
- cancer patients
- clinical data
- breast cancer
- virtual environment
- clinical trials
- game play
- game engine
- video games
- prostate cancer
- computer games
- design principles
- educational games
- learning processes
- learning scenarios
- treatment planning
- artificial intelligence
- support vector
- feature selection
- computer assisted
- computer aided
- knowledge acquisition
- image data
- radiation therapy
- learning environment