Enhancing Engagement through Digital Cultural Heritage: A Case Study about Senior Citizens using a Virtual Reality Museum.
Gautam VishwanathPublished in: IMX (2023)
Keyphrases
- cultural heritage
- virtual reality
- virtual museum
- senior citizens
- digital objects
- digital collections
- digital archives
- digital libraries
- virtual environment
- user friendly
- digital museum
- multimedia
- augmented reality
- computer graphics
- cyber security
- interactive virtual
- virtual world
- three dimensional
- virtual reality technology
- digital divide
- learning environment
- information technology
- virtual humans
- machine learning
- databases