Login / Signup

Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies.

Wilhem BarbierJonathan Dupuy
Published in: Proc. ACM Comput. Graph. Interact. Tech. (2022)
Keyphrases
  • d mesh
  • computer graphics
  • texture mapping
  • user defined
  • database
  • real world
  • machine learning
  • search engine
  • three dimensional
  • multiscale
  • evolutionary algorithm
  • optical flow
  • d objects