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Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies.
Wilhem Barbier
Jonathan Dupuy
Published in:
Proc. ACM Comput. Graph. Interact. Tech. (2022)
Keyphrases
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d mesh
computer graphics
texture mapping
user defined
database
real world
machine learning
search engine
three dimensional
multiscale
evolutionary algorithm
optical flow
d objects