Augmented Reality Filters and the Faces as Brands: Personal Identities and Marketing Strategies in the Age of Algorithmic Images.
Ruggero EugeniPublished in: HCI (15) (2022)
Keyphrases
- augmented reality
- marketing strategies
- computer generated images
- virtual objects
- real objects
- input image
- live video
- human computer interaction
- three dimensional
- image processing
- virtual reality
- real environment
- computer graphics
- image registration
- face recognition
- fiducial markers
- real scenes
- reference images
- search engine