Timeliness in information sharing within creative industries. Case: Finnish game design.
J. Tuomas HarviainenMiikka J. LehtonenSören KockPublished in: J. Documentation (2022)
Keyphrases
- information sharing
- game design
- computer games
- video games
- design process
- educational games
- information exchange
- idea generation
- creative thinking
- data sharing
- share information
- government agencies
- public sector
- knowledge sharing
- e government
- game play
- game based learning
- emergency response
- homeland security
- information resources
- law enforcement
- public safety
- social awareness
- intelligence and security informatics
- serious games
- information technology
- learning games
- inter organizational
- bullwhip effect
- social networks