Laboring Online: Are There "New" Labor Processes In Virtual Game Worlds?
Anita GreenhillGordon FletcherPublished in: J. Assoc. Inf. Syst. (2013)
Keyphrases
- online game
- virtual world
- online learning
- virtual space
- virtual environment
- game design
- augmented reality
- computer games
- video games
- online gaming
- information technology
- virtual communities
- virtual reality
- optimal strategy
- game theory
- virtual characters
- game development
- pursuit evasion
- multi player
- role play
- role playing
- real time
- cross cultural
- nash equilibria
- game theoretic
- computational models
- cooperative
- case study
- information systems
- data sets