Guess Who? An Interactive and Entertaining Game-Like Platform for Investigating Human Emotions.
Muneeb Imtiaz AhmadHassan TariqMehreen SaeedSuleman ShahidEmiel KrahmerPublished in: HCI (3) (2011)
Keyphrases
- synthetic characters
- virtual characters
- virtual humans
- real time
- human behaviour
- human subjects
- human emotion
- human communication
- virtual agents
- emotional state
- interactive evolutionary computation
- emotion recognition
- cognitive model
- educational games
- computational models
- virtual reality
- genetic algorithm
- human beings
- human behavior
- human computer
- computer graphics
- user interaction
- information systems
- data sets