Cerberus: Applying Supervised and Reinforcement Learning Techniques to Capture the Flag Games.
Ahmed S. HefnyAyat A. HatemMahmoud M. ShalabyAmir F. AtiyaPublished in: AIIDE (2008)
Keyphrases
- reinforcement learning
- learning algorithm
- learning agents
- supervised learning
- action sets
- function approximation
- game theory
- machine learning
- reinforcement learning agents
- unsupervised learning
- computer games
- video games
- nash equilibrium
- reinforcement learning algorithms
- temporal difference
- game design
- multiagent learning
- feature selection
- state space
- nash equilibria
- training data
- multi agent
- multi agent reinforcement learning
- markov decision processes
- neural network