Understanding Tabletop Games Accessibility: Exploring Board and Card Gaming Experiences of People who are Blind and Low Vision.
Adrian BolesnikovJin KangAudrey GirouardPublished in: TEI (2022)
Keyphrases
- game players
- role playing game
- video games
- computer games
- board game
- game play
- educational games
- computer vision
- web accessibility
- vision system
- serious games
- games played
- game theory
- smart card
- game playing
- online game
- game design
- e government
- game based learning
- deeper understanding
- digital games
- situated learning
- mobile games
- case study
- image processing
- real time
- virtual environment
- low cost
- website
- mathematics learning
- incomplete information