A Multi-core CPU Pipeline Architecture for Virtual Environments.
Eric AcostaAlan LiuJennifer SieckGilbert MunizMark W. BowyerRocco ArmondaPublished in: MMVR (2009)
Keyphrases
- virtual environment
- pipeline architecture
- virtual reality
- hardware implementation
- virtual world
- multi user
- computer graphics
- physical environment
- collision detection
- virtual learning environments
- virtual space
- serious games
- interaction model
- virtual objects
- information systems
- online learning
- signal processing
- neural network
- virtual characters
- physical space
- virtual training