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Putting Real-World Objects into Virtual World: Fast Automatic Creation of Animatable 3D Models with a Consumer Depth Camera.

Hwasup LimSeong-Oh LeeJong-Ho LeeMin-Hyuk SungYoung-Woon ChaHyoung-Gon KimSang Chul Ahn
Published in: ISUVR (2012)
Keyphrases
  • virtual world
  • real world objects
  • virtual environment
  • depth cameras
  • machine learning
  • image processing
  • object recognition
  • high accuracy
  • feature points
  • computer graphics
  • virtual reality