Attention, Memory, and Wearable Interfaces.
Thad E. StarnerPublished in: IEEE Pervasive Comput. (2002)
Keyphrases
- memory requirements
- hands free
- low cost
- main memory
- visual attention
- computational power
- memory space
- short term memory
- augmented reality
- data sets
- limited memory
- memory usage
- random access
- gesture recognition
- neural network
- low memory
- selective attention
- information retrieval
- activity recognition
- ambient intelligence
- user interface
- mobile devices