Managing interaction for multimedia collaboration: through the keyhole of noughts and crosses games.
Siti Z. Z. AbidinMin ChenPhil W. GrantPublished in: ISMSE (2004)
Keyphrases
- multimedia
- turn taking
- collaborative problem solving
- human computer interaction
- collaborative learning
- social aspects
- communication tools
- video games
- distance learning environment
- metadata
- human agent
- plan recognition
- multimedia databases
- multimedia content
- learning environment
- digital libraries
- nash equilibrium
- collaborative environments
- social interaction
- information sharing
- digital media
- multimedia data
- nash equilibria
- game theory
- cscl environments
- active participation
- group interaction
- game playing
- multimedia documents
- image guided
- sharing information
- game theoretic
- video data
- educational materials
- game design
- cultural heritage