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A Dimension Space for the Design of Interactive Systems within their Physical Environments.
T. C. Nicholas Graham
Leon Watts
Gaëlle Calvary
Joëlle Coutaz
Emmanuel Dubois
Laurence Nigay
Published in:
Symposium on Designing Interactive Systems (2000)
Keyphrases
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interactive systems
human computer interaction
user interface
design space
space time
real time
data sets
real world
design process
software architecture
design decisions
higher dimensional
physical environment