Investigating the relationship between QoS and QoE in a mixed desktop/handheld gaming setting.
Maarten WijnantsStijn AgtenPeter QuaxWim LamottePublished in: StudentWorkshop@CoNEXT (2009)
Keyphrases
- quality of service
- qos parameters
- network conditions
- mobile phone
- lightweight
- qos requirements
- computer games
- mobile devices
- admission control
- video conferencing
- video streaming
- personal computer
- virtual environment
- web services
- ad hoc networks
- low complexity
- video games
- ip networks
- augmented reality
- packet loss
- context awareness
- network management
- user experience
- handheld devices
- response time
- user perceived