Faster 3D game graphics by not drawing what is not seen.
Kenneth E. Hoff IIIPublished in: XRDS (1997)
Keyphrases
- game theory
- hand drawn
- game theoretic
- game playing
- nash equilibrium
- computer games
- game play
- video games
- virtual world
- computer graphics
- multimedia
- serious games
- neural network
- educational games
- real time
- game design
- case study
- cooperative
- information systems
- genetic algorithm
- optimal strategy
- online game
- repeated games
- mobile games