GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents.
Spencer RugaberAshok K. GoelLee MartiePublished in: CSER (2013)
Keyphrases
- game tree
- game playing
- software agents
- human users
- agent interactions
- imperfect information
- search algorithm
- multi agent systems
- intelligent agents
- general game playing
- agent technology
- multi agent
- game players
- intelligent software agents
- video games
- multi issue negotiation
- multi player
- exchange information
- electronic institutions
- dynamic environments
- electricity markets
- game play
- attitudes toward
- autonomous agents
- agent platform
- mobile software agents
- electronic marketplaces
- monte carlo
- computer games
- object oriented
- artificial neural networks
- learning environment