A branch-and-price algorithm for scheduling sport leagues.
Dirk BriskornAndreas DrexlPublished in: J. Oper. Res. Soc. (2009)
Keyphrases
- detection algorithm
- learning algorithm
- matching algorithm
- optimization algorithm
- improved algorithm
- experimental evaluation
- high accuracy
- scheduling strategy
- scheduling problem
- simulated annealing
- selection algorithm
- tree structure
- computationally efficient
- probabilistic model
- dynamic programming
- significant improvement
- k means
- preprocessing
- genetic algorithm
- input data
- data sets
- theoretical analysis
- convergence rate
- search space
- estimation algorithm