Login / Signup
From Screens to Devices and Tangible Objects: A Framework Applied to Serious Games Characterization.
Julian Alvarez
Sylvain Haudegond
Clémentine Havrez
Christophe Kolski
Yoann Lebrun
Sophie Lepreux
Aurélien Libessart
Published in:
HCI (3) (2014)
Keyphrases
</>
serious games
mobile devices
d objects
design principles
physical objects
learning algorithm
databases