Editorial message: special track on virtual reality, digital media, and computer games.
Daniel BallinRuth AylettMarc CavazzaPublished in: SAC (2002)
Keyphrases
- virtual reality
- computer games
- digital media
- virtual environment
- multimedia
- computer graphics
- virtual world
- video games
- augmented reality
- computer animation
- virtual reality technology
- serious games
- digital content
- virtual museum
- digital storytelling
- digital games
- three dimensional
- virtual humans
- game design
- game play
- educational games
- visual data mining
- commercial games
- multi sensory
- collaborative virtual environments
- games based learning
- digital technologies
- educational software
- board game
- digital libraries
- force feedback
- virtual training
- video sequences