Login / Signup
Realtime Isosurface Extraction with Graphics Hardware.
Frank Reck
Carsten Dachsbacher
Roberto Grosso
Günther Greiner
Marc Stamminger
Published in:
Eurographics (Short Presentations) (2004)
Keyphrases
</>
graphics hardware
volume rendering
real time
real time stereo
processing speed
texture mapping
image based rendering
d scene
surface reconstruction
photorealistic
graphics processing units