Login / Signup

Realtime Isosurface Extraction with Graphics Hardware.

Frank ReckCarsten DachsbacherRoberto GrossoGünther GreinerMarc Stamminger
Published in: Eurographics (Short Presentations) (2004)
Keyphrases
  • graphics hardware
  • volume rendering
  • real time
  • real time stereo
  • processing speed
  • texture mapping
  • image based rendering
  • d scene
  • surface reconstruction
  • photorealistic
  • graphics processing units