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State similarity based Rapid Action Value Estimation for general game playing MCTS agents.
Tasos Papagiannis
Georgios Alexandridis
Andreas Stafylopatis
Published in:
FDG (2022)
Keyphrases
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general game playing
multi agent systems
multi agent
action selection
cooperative
game players
agent receives
multiagent systems
state space
intelligent agents
software agents
game playing
learning environment
monte carlo
game theoretic
agent learns