A Multi-agent Specification for the Tetris Game.
Carlos Marín-LoraMiguel ChoverJosé Martínez SotocaPublished in: DCAI (1) (2021)
Keyphrases
- multi agent
- american football
- multi agent simulation
- minimax search
- real time strategy games
- multi agent systems
- game theory
- extensive form games
- game playing
- high level
- computer games
- video games
- leader follower
- cooperative
- evaluation function
- multiagent systems
- stochastic games
- rational agents
- reinforcement learning agents
- single agent
- specification language
- team formation
- coalitional games
- role playing
- game design
- serious games
- educational games
- intelligent agents
- virtual world
- opponent modeling
- multiple agents
- monte carlo tree search
- agent communication
- learning agents
- agent oriented
- game based learning
- formal specification
- nash equilibrium
- monte carlo
- search algorithm
- reinforcement learning