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Reuse of Neural Modules for General Video Game Playing.
Alexander Braylan
Mark Hollenbeck
Elliot Meyerson
Risto Miikkulainen
Published in:
CoRR (2015)
Keyphrases
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game playing
neural network
special case
temporal difference learning
multimedia
video sequences
video games
video data
video streams
tic tac toe
multi player
game players
game tree search
imperfect information
game tree
game based learning
network architecture
video content
learning experience