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Game Element Preferences and Engagement of Different Hexad Player Types in a Gamified Physics Course.
Coleen M. Amado
Lydia S. Roleda
Published in:
IC4E (2020)
Keyphrases
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game mechanics
game play
boolean games
game design
repeated games
computer games
video games
digital games
game players
imperfect information
user preferences
decision making
game based learning
computer poker
two player games
multi player
educational games
game theory
computer science
soft constraints
game playing
board game
nash equilibrium
learning tools
incomplete information
game based learning environment
pure nash equilibria
cooperative