Insights on visual aid and study design for gesture interaction in limited sensor range Augmented Reality devices.
Adam S. WilliamsFrancisco Raul OrtegaPublished in: VR Workshops (2020)
Keyphrases
- augmented reality
- input device
- human computer interaction
- virtual objects
- tangible interaction
- interaction design
- virtual reality
- user interface
- mixed reality
- gesture recognition
- image processing
- learning games
- hand gestures
- real scenes
- multi user
- design process
- real environment
- markerless
- computer vision
- pose estimation
- dynamic environments
- vision system
- face to face collaborative learning