Fictitious Self-Play for Vehicle-to-Grid Game with Imperfect Information.
Xiangyu ChenKa-Cheong LeungPublished in: ICC (2019)
Keyphrases
- imperfect information
- game playing
- game theoretic
- card game
- perfect information
- opponent modeling
- game theory
- game tree search
- game tree
- human players
- real time strategy games
- stochastic games
- imperfect information games
- nash equilibrium
- alternating time temporal logic
- video games
- finite automata
- attitudes toward
- decision problems
- cooperative