Programming backgammon using self-teaching neural nets.
Gerald TesauroPublished in: Artif. Intell. (2002)
Keyphrases
- neural nets
- computer programming
- programming course
- computer science education
- feed forward
- pair programming
- back propagation
- evaluation function
- artificial neural networks
- introductory computer science
- introductory programming
- neural network
- computer science curriculum
- single layer
- programming language
- higher education
- learning process
- learning environment
- learning tasks
- e learning
- introductory programming courses
- high school
- decision making
- machine learning
- student learning
- programming environment
- prior knowledge
- lego mindstorms
- counter propagation
- real time