How Camera Placement Affects Gameplay in Video Games.
Markos NaftisGeorge TsatirisKostas KarpouzisPublished in: CoRR (2021)
Keyphrases
- video games
- camera placement
- game play
- multi camera
- omnidirectional cameras
- learning experience
- educational games
- image based rendering
- computer games
- game design
- game playing
- field of view
- game engine
- game based learning
- learning tools
- serious games
- omni directional
- game mechanics
- game players
- game development
- case study
- d scene
- end users
- vision system
- e learning
- single image
- line segments
- distance learning