Keyphrases
- university students
- learning outcomes
- mobile learning
- questionnaire survey
- computer games
- game based learning
- video games
- game play
- game playing
- learning experience
- educational games
- nash equilibria
- game theory
- game theoretic
- learning processes
- perceived usefulness
- imperfect information
- randomly assigned
- game players
- serious games
- online game
- database
- mobile devices
- learning environment
- e learning
- databases