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Plastic Grabber: Underwater Autonomous Vehicle Simulation for Plastic Objects Retrieval Using Genetic Programming.
Gabriele Kasparaviciute
Stig Anton Nielsen
Dhruv Boruah
Peter Nordin
Alexandru Dancu
Published in:
BIS (Workshops) (2018)
Keyphrases
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autonomous vehicles
structured environments
information retrieval
mathematical model
d objects
path planning
expert systems
moving objects
image database
visual navigation
injection molding
computer vision
image retrieval
hidden markov models
obstacle avoidance