Match the Cube: Investigation of the Head-coupled Input with a Spherical Fish Tank Virtual Reality Display.
Qian ZhouFan WuIan StavnessSidney S. FelsPublished in: VR (2019)
Keyphrases
- virtual reality
- virtual museum
- virtual environment
- three dimensional
- computer graphics
- virtual world
- photorealistic
- real time
- computer animation
- interactive virtual
- multi sensory
- augmented reality
- virtual space
- virtual reality technology
- computer generated forces
- tangible user interface
- virtual humans
- high speed railway
- virtual training
- multi view
- control system
- pattern recognition