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Lessons Learned in Designing a Digital Therapeutic Game to Support the Treatment and Well-Being of Children with Cancer.

Kamila R. H. RodriguesDaniel B. F. ConradoVânia P. A. Neris
Published in: HCI (20) (2018)
Keyphrases
  • lessons learned
  • cancer patients
  • case study
  • future directions
  • computer games
  • educational games
  • grounded theory
  • breast cancer
  • end users
  • video games
  • serious games
  • game design
  • gene selection
  • participatory design