Login / Signup

Coming Home: Art and the Great Hunger: A Case Study in Game Development for an Exhibition.

Jonah WarrenGregory P. GarveyBernard Francois
Published in: GEM (2018)
Keyphrases
  • game development
  • key features
  • real world
  • case study
  • educational games
  • serious games
  • game engine
  • multimedia
  • decision rules
  • adventure game